Quick video on initial placeable stuff (with snapping) for the level editor. I have been messing around with engine/low-level stuff for such a long time now, it's refreshing to see signs of my game returning again! Left to do is code to merge tile meshes together (no seams) and hooking it up to my barely-tested output serializer.
In unrelated news, my fiance wanted me to make a simple website for our wedding. So I took the opportunity to learn and mess with the Google App Engine and Go programming language. You can go to it here, but there is not much to see, unless you have a Google account that is actually invited. :(
What I can say though is the experience working with the Google App Engine has been pleasant. Quite easy and fast to get things up and running (compared to Java EE).
UPDATE: I put up a newer vid showing actual static boxes being placed! That's pretty much all I could get done with the little spare time I had for the weekend. :(